This is an interim release with another beta coming after in about 2 weeks. This beta is Windows only.
The V2 engine is multi-threaded. You also need a reasonable amount of RAM to hold 3d scene data. The more RAM you have, the more complex models you can render.
This build represents a stable code base where as far as we are aware, all features are working, although some may need some modification before final release. There will be additional features as well. V2 uses a new, higher-quality render engine. As a result, scenes set up in V1.x will not look the same in V2.
What's New
The V2 engine is multi-threaded. You also need a reasonable amount of RAM to hold 3d scene data. The more RAM you have, the more complex models you can render.
This build represents a stable code base where as far as we are aware, all features are working, although some may need some modification before final release. There will be additional features as well. V2 uses a new, higher-quality render engine. As a result, scenes set up in V1.x will not look the same in V2.
What's New
- In beta2 there is an options dialog box which allows you to choose presets, resolution size for the rendered image, image file format (JPG/PNG/HDR) and Physical Sky vs SketchUp Sky. Point light soft shadows have also been added. Sun turbidity and exposure are controlled in the presets.
- There are several pre made presets that have been crafted for certain rendering environments
- With Beta_34you have the choice of resolutions size or matching the resolution size to the your SketchUp's viewport. You also have the option to choose PNG/JPG/HDR as image formats. We will be adding a option to allow you to save your images to a folder of your choice. Currently the images are saved to where the SketchUp model being rendered is located.
- The Environment option allows you to choose between SketchUp background which could be plain background style or SketchUp Sky color or Podium's Physical Sky. When your SketchUp shadows are on, Podium Sun is on regardless of what background option has been chosen. Clay mode is currently not implemented. Sky turbidity (haziness caused by particles suspended in the atmosphere) and exposure are configured in the presets you choose. The preset files are plain text files which are editable. We will release a preset configuration guide.
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